BA (Hons) eSports - With Foundation Year

Start Date: 26 September 2022
Duration: 4 Years (Including Foundation Year)
Attendance: Full Time
Location: Tottenham Centre


This course provides the best way to get your foot in the door of the fastest growing entertainment and sports industry in the world. Starting with a foundation year, you’ll develop the industry knowledge, technical and professional skills you need to move on to study the BA (Hons) eSports.

You’ll focus on the business side of the entertainment and sports industry that’s taking over the globe and will learn how to survive and thrive in the hosting of both small and large scale events – from technical setups to planning, marketing and implementation. 

For years 2-4, you’ll learn with experienced experts in the latest and greatest facilities, including a state-of-the-art Esports Arena and next-level broadcasting and shoutcasting equipment. You’ll become an expert in esports culture, single and multi-player team events, and audience trends, ready to start a career in a passionate and exciting field. 

For the foundation year, you’ll be taught at CONEL’s Tottenham Centre, with regular teaching visits to Staffordshire University London’s Digital Institute. You’ll then move permanently to the Digital Institute to complete the remaining three years of your course. 

Throughout the course, we’ll focus on your employability when you graduate - that’s why we offer work experience opportunities, as well as making sure we keep you ahead of the game with industry legislation and ethical issues.

Find out more at the Staffordshire University Open Day.



Year 1 (Foundation Year)

  • Digital Media Skills for Games and Esports (60 credits)
    This module provides an overview of how the games and esports industry operates as well as keeping you up to date with new developments. You’ll learn how to work to a client brief and choose a product that relates to your chosen field of study. You’ll also learn how to research current ideas to develop and inform your own work and how to use techniques to develop your own thinking, including mind maps and mood boards. You’ll learn how to index your sources and create e-portfolios as well as developing an awareness of copyright, acknowledgements, references, ownership, permissions and clearances.
  • Contemporary Skills in eSports (30 credits)
    You will explore and analyse current issues in esports. Contemporary in nature, the issues covered will naturally change as the course progresses but are likely to include key areas such as regulatory structure and player contracts, professionalisation and rise of player agents, the ‘spectacle’ of esports, subversive practices, sexism in the video games industry and gender orientation in esports games culture.
  • Professional Skills (30 credits)
    In this module you will cover everything you need to know to be successful in your future career. You will find out about the range of jobs open to you and how you develop the specific skills for your chosen path. You will also develop the skills needed to thrive in a university environment, such as effective communication and delivering presentations.

In Year 2 you’ll be introduced to esports cultures and learn about streaming techniques and layouts. You will learn about the business of competitive gaming and event marketing, and work towards organising your first esports event. 

In Year 3 you’ll continue your studies of event management to develop and deliver a team-based esports event. You will learn about the technical set up that’s required to deliver these events, along with public relations skills to promote the event You will also learn how to add hype and excitement through casting and hosting, skills that are in demand across the sector. 

In the final year (Year 4) you will become totally immersed in esports and develop a large-scale commercial event from start to finish. You will also learn about games community management and the legal issues involved with esports. Building teams is big business and you will learn what it takes to set them up and run them effectively and through the use of data analytics learn how to present meaningful statistics during game play.

For detailed module information for year’s 2-4, please visit the Staffordshire University website.


You will need:

  • 48 UCAS points (equivalent to DD at A Level or BTEC Level 3 Extended Diploma (first teaching from September 2016) at PPP)

If you’re a mature applicant and have industry experience rather than the required tariff, you can still apply and we will contact you for an informal interview.


This course has integrated theoretical, technical, practical and creative modes of study. This means the theoretical underpinning is taught alongside the technical knowledge, community management, creative skills, and the creative, practical elements of social media, content creation and PR for games.

Your coursework, carried out in response to assignments, project briefs or self-initiated proposals, will be presented in forms appropriate to professional practice, such as a portfolio of work or showreel, word-processed reflective evaluations, essays and case studies. Your approach to the coursework for a given module should be individual and distinctive. Tutors see this work throughout its development thus forming a one-to-one professional working relationship with you throughout each module. Formative assessment is carried out in tutorial and critique situations and feedback is usually provided to you orally, with a written record kept either by the tutor and/or yourself. This is sometimes produced as the result of peer- or self-assessment exercises.

Learning and additional support
As well as the excellent support you will receive from your course teaching team, the central Academic Skills team at Staffordshire University London’s Digital Institute and CONEL provide group and one-to-one help to support your learning in a number of areas. These include study skills (including reading, note-taking and presentation skills), written English (including punctuation and grammatical accuracy), academic writing (including how to reference), research skills, critical thinking and understanding arguments, and revision, assessment and examination skills (including time management).

Never be put off applying for a course because you need additional support. We have a team of specialists who can help. Most importantly, make sure you inform the university or college of your needs at the earliest opportunity and share any current care/support plans with the student support team so we can make sure we are prepared.

Feedback is an important part of the assessment process and not only justifies the mark you receive but guides you on how to improve. Extensive feedback will be available throughout the course that will be constructive, develop your capabilities and motivate you to continue. Feedback will always be given in a timely manner to allow you to reflect on your progress and be a better critic of your own work.

Assessment feedback comes in a variety of forms throughout your studies and in a written format at the end of each period of study. At the end of modules once assessments are complete you will receive feedback in written comments, completed checklists/mark sheets, and in the case of demos and presentations direct feedback from the tutors.

Independent learning
All students are encouraged to build on their independent capabilities in relation to their own learning routes. Tutors will mentor, support and guide students with clear direction in relation to ‘out of classroom’ activities and expectations in order to allow students the capacity to meet the learning objectives of their modules and course of study.


Tuition Fees

£9,250 per year

You will be required to travel between CONEL's Tottenham Centre and Staffordshire University London's Digital Institute once a week; the cost of travel will be no more than £5 per week.


eSports is one of the fastest growing industries in the world, and as a result, new and varied roles are being introduced every year to help the organisation and development of the sport and entertainment business. There are a wide variety of career opportunities in the eSports industry, including shoutcaster, host, analyst PR/marketing executive, broadcast/production crew and event manager.


Find out more about the courses and levels offered at the College of Haringey, Enfield and North East London!