BSc (Hons) Computer Games Design - With Foundation Year

Start Date: 26 September 2022
Duration: 4 Years (Including Foundation Year)
Attendance: Full Time
Location: Tottenham Centre


This course will help you kick start your career as a computer games designer. Starting with a foundation year, you’ll develop the industry knowledge, technical and professional skills you need to move on to study the BSc (Hons) Computer Games Design.

For the foundation year, you’ll be taught at CONEL’s Tottenham Centre, with high levels of tutor support and guidance. For years 2-4, you’ll move to Staffordshire University London’s Digital Institute (at the Here East Campus, Queen Elizabeth Olympic Park in Stratford), where you’ll learn from experienced experts in the latest facilities, including state-of-the-art studio spaces, and using high-grade software and hardware.

As well as becoming an expert in software such as 3DS Max, Maya, Substance and Unreal Engine, you’ll have the chance to network with a range of industry partners, including big hitters in the sector. With input from these partners, the curriculum is constantly updated to maintain professional standards and keep you at the forefront of the industry.

Throughout the course, we’ll focus on your employability - that’s why we offer work experience opportunities, as well as making sure we keep you ahead of the game with industry legislation and modern design techniques.


Year 1 (Foundation Year)

  • Digital Media Skills for Games and Esports (60 credits)
    This module provides an overview of how the games and esports industry operates as well as keeping you up to date with new developments. You’ll learn how to work to a client brief and choose a product that relates to your chosen field of study. You’ll also learn how to research current ideas to develop and inform your own work and how to use techniques to develop your own thinking, including mind maps and mood boards. You’ll learn how to index your sources and create e-portfolios as well as developing an awareness of copyright, acknowledgements, references, ownership, permissions and clearances.
  • Professional Skills (30 credits)
    In this module you’ll cover everything you need to know to be successful in your future career. You’ll find out about the range of jobs open to you and how to develop the specific skills for your chosen path. You’ll also develop the skills needed to thrive in a university environment, such as effective communication and delivering presentations.
  • Digital Games Production (30 credits)
    This module develops the skills you need to start on your journey to becoming a professional games designer. You will learn about game genres and the features that make them come to life as well as how to select and develop characters and develop a game strategy. You’ll develop skills around gameplay design and mechanics as well as level design and how to make the interface user friendly.

In Year 2, you’ll learn about level development pipelines and games mechanics design and implementation. You’ll cover 3D modelling skills and develop an understanding of 3D games engines.

In Year 3, you’ll work on a group project as a junior member of a development team. You’ll specialise as a game designer through modules covering advanced game engines, scripting and UI design.

The final year will see you become a senior member of the collaborative development team. You’ll finalise your skillset and portfolio through individual projects and games production modules.

For detailed module information for year’s 2-4, please visit the Staffordshire University website.


You will need:

  • 48 UCAS points (equivalent to DD at A Level or BTEC Level 3 Extended Diploma (first teaching from September 2016) at PPP)

If you’re a mature applicant and have industry experience rather than the required tariff, you can still apply and we will contact you for an informal interview.


This course has integrated theoretical, technical, practical and creative modes of study. This means the theoretical underpinning is taught alongside the technical knowledge, community management, creative skills, and the creative, practical elements of social media, content creation and PR for games.

Your coursework, carried out in response to assignments, project briefs or self-initiated proposals, will be presented in forms appropriate to professional practice, such as a portfolio of work or showreel, word-processed reflective evaluations, essays and case studies. Your approach to the coursework for a given module should be individual and distinctive. Tutors see this work throughout its development thus forming a one-to-one professional working relationship with you throughout each module. Formative assessment is carried out in tutorial and critique situations and feedback is usually provided to you orally, with a written record kept either by the tutor and/or yourself. This is sometimes produced as the result of peer- or self-assessment exercises.

Learning and additional support
As well as the excellent support you will receive from your course teaching team, the central Academic Skills team at Staffordshire University London’s Digital Institute and CONEL provide group and one-to-one help to support your learning in a number of areas. These include study skills (including reading, note-taking and presentation skills), written English (including punctuation and grammatical accuracy), academic writing (including how to reference), research skills, critical thinking and understanding arguments, and revision, assessment and examination skills (including time management).

Never be put off applying for a course because you need additional support. We have a team of specialists who can help. Most importantly, make sure you inform the university or college of your needs at the earliest opportunity and share any current care/support plans with the student support team so we can make sure we are prepared.

Feedback is an important part of the assessment process and not only justifies the mark you receive but guides you on how to improve. Extensive feedback will be available throughout the course that will be constructive, develop your capabilities and motivate you to continue. Feedback will always be given in a timely manner to allow you to reflect on your progress and be a better critic of your own work.

Assessment feedback comes in a variety of forms throughout your studies and in a written format at the end of each period of study. At the end of modules once assessments are complete you will receive feedback in written comments, completed checklists/mark sheets, and in the case of demos and presentations direct feedback from the tutors.

Independent learning
All students are encouraged to build on their independent capabilities in relation to their own learning routes. Tutors will mentor, support and guide students with clear direction in relation to ‘out of classroom’ activities and expectations in order to allow students the capacity to meet the learning objectives of their modules and course of study.


Tuition Fees

£9,250 per year

You will be required to travel between CONEL's Tottenham Centre and Staffordshire University London's Digital Institute once a week; the cost of travel will be no more than £5 per week.


Graduates of the Computer Games Design degree are in great demand, working across the globe as games designers, 3D artists, 3D animators, level designers and technical artists. Recent graduates joined the likes of Ubisoft as level designers, working on games like The Division, and several recent graduates worked on Grand Theft Auto V and other upcoming Rockstar North titles.


Find out more about the courses and levels offered at the College of Haringey, Enfield and North East London!