Course Code: HN4MCRTH / 18DA11A
Information on course fees
If you are aged 16 - 18:
If you are over 18, fees may apply:
If you are aged 24+ click here for information on financial help available to you. This course is eligible for a loan.Information on how to apply
Introduction to the course
The HNC in Creative Media production (Animation and Games) aims to provide learners with strong sector- specific skills such as 3D modelling, games design and development, animation, compositing, VFX, rendering and lighting.
The course is aimed at those aiming for work in the digital media industry as creative artists. This could include roles such as games designer, animation artist, 3D modelling and design, technical games artist, visual FX artist or 2D animator. These skills will prepare you for entry-level jobs in the industry or the foundation to improve and develop your skills further in other higher education establishments. Work is completed using software such as Unity, Maya, Adobe Creative Suite and Z-Brush. A key strategy is to link learners with employers, using real industry briefs for assignments to focus on professional solutions and realistic work cycles.
The course will:
- Provide education and training for a range of careers in the games and animation industries
- Provide opportunities for potential workers in the media sector to achieve a nationally recognised level 4 or 5 vocationally specific quali cation
- Provide opportunities for full-time learners to gain a nationally recognised vocationally specific qualification to enter employment in the games/animation/media sectors or progress to higher education vocational qualifications in media production
- Develop the knowledge, understanding and skills of learners in the eld of media production
- Provide learners with transferable skills that will enable them to progress and move within the media sector
- Provide opportunities for learners to focus on the development of higher-level skills in a media context
- Providing opportunities for learners to develop a range of skills and techniques and attributes essential for successful performance in working life
What do I need?
- Level 3 qualification in Creative Media Production – Games and Animation (A-Level, BTEC - Merit or Distinction grades)
- Excellent reference
- Level 2 English and Maths
How is the course taught?
Unit 1 Contextual Studies for Creative Media Production
This unit aims to develop learners’ understanding of theoretical approaches to media production in order to inform their own practice and set it within a wider context.
Unit 2 Research Techniques for Creative Media Production
The aim of this unit is develop learners’ skills in using the research techniques employed by professionals working in creative media production.
Unit 35 Animation Techniques
The aim of this unit is to develop learners’ understanding of the development of animation and provide them with skills needed to create animation productions to a professional standard.
Unit 45 Drawing Techniques for Computer Game Concept Art
The aim of this unit is to develop learners’ understanding of the techniques of drawing in various media and their practical skills in drawing figures and environments for computer game concept art.
Unit 46 2D Digital Graphics for Computer Games
The aim of this unit is to develop learners’ understanding of 2D digital graphics software and provide them with the skills required to use this software in creating graphics for computer games.
Unit 49 3D Computer Game Engines
The aim of this unit is to develop learners’ understanding of computer game engines, and provide them with the skills needed to use them when developing a new game.
Unit 70 3D Environments for Computer Games
The aim of this unit is to develop learners’ understanding of and skills in creating 3D environmental models to the standard required to work in the computer games industry
Unit 71 3D Animation for Computer Games
This unit aims to develop learners’ understanding of and skills in 3D animation to the standard required to work in the computer in Industry.
How will I be assessed?
Learning takes place through a variety of activities on this course. These include:
- Practical workshops in our fully equipped Mac studios
- Student centred assignments
- Projects (including external client projects)
- Participation in our annual show where learners will exhibit their skills and projects
- Online portfolio to show work, build contacts and opportunities for employment
What does it lead to?
Average class size would be between 10-15 learners. It is expected that learners will also study independently after given guidance by their lecturers. All teaching staff are well qualified with industry skills and experience, with specialties including 2D/3D design and animation, games development, concept art and modelling.
On completion you will be given an option study for a second year and complete a full Higher National Diploma (HND) in Animation and Games Design. Following this you will be able to complete a full honours degree at a partner institution, or alternatively you can seek employment.
For an employer candidates would have a range of Digital Animation and Games Design skills. Having technical skills including, 3D modelling, 2D/3D animation, Games obtained by using software such as Adobe Creative Suite (Master Collection), Maya 3D, Unity and Games Salad.
|Location||Start Date - End Date - Study Mode|
|Tottenham Centre||25 Sep 2018 - 6 Jul 2019 - Daytime|
- Last Updated: 17 October 2018
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